Sunday, March 21, 2010

sfxr for the blam.wav

I posted on some of the work I want to knock out for Quickly, and specifically regarding the PyGame template, there was this comment:

Michael said...

These look good. I just wanted to point out that if you haven't heard of it, sfxr (http://code.google.com/p/sfxr/) is often used in the indie game community and could help out with #3!

So, yeah, sfxr is quite cool. Just took a bit of Googling to find the dependencies needed to "make" it. I jammed out some sound effects in a matter of minutes. Thanks sfxr dev(s)!

2 comments:

  1. Awesome, Rick. Didn't know this neat little app, thanks!

    For those too lazy to search for the dependencies, here they are:
    build-essential libasound2-dev libasound2-plugins libsdl-dev libgtk2.0-dev

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