Wednesday, March 3, 2010

Fun and Easy Game Programming with PyGame

As part of opportunistic developer week later today, I will be doing a session on PyGame. PyGame makes it really easy and fun to write a game.

I've been wanting to create a PyGame template for Quickly, so I used this opportunity for motivation to take a game that I wrote a couple of years ago, and simplify it into boiler plate. With the addition of template command inheritance, I think that it will be easy to make this a functional template for Quickly 4.0.

In the meantime, I pushed the code to a project. Feel to grab it and start modifying it to make your own game. Note, however, that the code is not formatted in a standard way, nor is it commented yet. I will fix those issues as I get a chance.

Anyway, maybe I'll see you at the session.

1 comment:

  1. In readers opinions, can a successful game be created from a template? Or is the market so saturated with games that an absolutely novel platform/ system is necessary? How do graphics come into play? These are key elements of game programming, and I'm looking to design my own game soon.

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